﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#include "WallShapeHandleGraphicsShapeCalculator.h"
#include "IElementShapeHandle.h"
#include "IGraphicsPoint.h"
#include "IGraphicsElementShape.h"
#include "IDocument.h"
#include "IElementModelShape.h"
#include "IGraphicsZoomFree.h"
#include "IGraphicsCurve3d.h"
#include "IArc3d.h"
#include "IGraphicsNodeGroup.h"

using namespace Sample;
using namespace gcmp;

IMPLEMENT_CALCULATOR_CREATOR(Sample, WallShapeHandleGraphicsShapeCalculator)

void WallShapeHandleGraphicsShapeCalculator::ReportInputDataIds(std::vector<RegenDataId> & regenDataIds) const
{
    IElementShapeHandle* pShapeHandle = quick_cast<IElementShapeHandle>(
        GetDocument()->GetElement(ElementId(GetRegenDataId().ObjectId)));
    regenDataIds.push_back(pShapeHandle->GetPositionRdIdForBehavior());
}

void WallShapeHandleGraphicsShapeCalculator::Execute()
{
    IElementShapeHandle* pShapeHandle = quick_cast<IElementShapeHandle>(
        GetDocument()->GetElement(ElementId(GetRegenDataId().ObjectId)));
    Vector3d pos = pShapeHandle->GetPosition();

    OwnerPtr<IGraphicsElementShape> opShape = IGraphicsElementShape::Create(GraphicsRenderLayer::TransientObject);
    OwnerPtr<IGraphicsPoint> opPoint = IGraphicsPoint::Create(pos);
    opPoint->SetDisplayShape(PointDisplayShapeType::Square);
    opShape->AddChild(TransferOwnership(opPoint));
    opShape->SetElementId(pShapeHandle->GetElementId());
    opShape->SetIsClippable(false);

    // 自定义夹点形状
    OwnerPtr<IArc3d> opArc = IArc3d::Create(Vector3d::Zero, gcmp::Vector3d::UnitX, gcmp::Vector3d::UnitY, 10, 0, Constants::MATH_PI);
    gcmp::OwnerPtr<IGraphicsNodeGroup> opGroup = IGraphicsNodeGroup::Create();
    opGroup->AddChild(IGraphicsCurve3d::Create(opArc.get()));

    gcmp::OwnerPtr<gcmp::IGraphicsZoomFree> opzoomFree = gcmp::IGraphicsZoomFree::Create();
    opzoomFree->SetCoordinate(gcmp::Coordinate3d(pos, gcmp::Vector3d::NegaUnitZ));
    opzoomFree->SetIsFaceUpward(EnZoomFreeSubType::Curve2d, true);
    opzoomFree->AddChild(TransferOwnership(opGroup));


    opShape->AddChild(TransferOwnership(opzoomFree));
    pShapeHandle->GetElementModelShape()->SetGraphicsElementShape(TransferOwnership(opShape));
}

